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~
- r -
Random() :
Random
randomMove() :
Behaviour
reachable() :
ColonyCell
,
VisualContext
,
CorridorCell
,
Cell
,
ReachableCell
,
VisualContext
ReachableCell() :
ReachableCell
readBMPColorTable() :
Image
readBMPFileHeader() :
Image
readBMPInfoHeader() :
Image
readInt() :
Image
readShort() :
Image
removeWorshiper() :
ReachableCell
,
Cell
RenewableFood() :
RenewableFood
Replication() :
Replication
reshape() :
Display
resolve() :
UntilVictoryFight
,
Fight
rotate_camera() :
Display
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